The first video is a loop starting with a slower sequence, back to position, then a faster swing, then repeats. I thought it was the best way to represent both movements. The one below is a slower version.
I feel like my surroundings affected my drawings to a degree today. I feel like some of the discomfort from being outdoors actually helped me loosen up, since I'm more of a technical detail-oriented type. The work produced was an interesting twist on typical figure drawing studies I've done, just adjusting my mind-frame to take into account scale and position was new, I feel like I got better by the end of the drawings on placement and fluidity, but still drawing in this manner, especially having to overlap and assume the size of field and character is a definite challenge.
At long last?! Note to self, never voluntarily animate in color again...
My first ever attempt at an actual animation, the technical challenges were the determining point as far as what I took away from the creation process. From the beginning, I concentrated most of my energy on rendering the ink and color of the image, I feel like I lost direction and had too many movements with too little frames. That was the issue, clearly learning that emphasis on color and details is kind of pointless in animation if it has no flow or continuity due to a lack of inbetweens. I did love seeing my inspiration and characters coming to life with the liveliness of color, if even for two seconds, the morphing process was so much fun, just the things that I would unconsciously create; bench into face into head into plant into dragon eye...then back again.
I wish I would have pushed a variety of perspectives and depth of space.
Still, even with a lot of regrets I can actually say I love what I made, just seeing my art and vision come to life is amazing.